Welcome to The TPS Report, home to video game blogs, mix sets and even the odd piece o' 3D art.

Broke arse student, freelance games reviewer and rambling obsessive that I am, I currently seek work in mags and web sites throughout the world. If you're in a position to make that happen - and like what you see around here - let me know. I've published work with the likes of IGN and Gaming Steve.

-Matt/Diggler

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Future Plans For the Site
28/7/2012 22:31

Preview Time! Games to Look Out For in 2011
8/1/2011 5:54

2010's Games of Shame
6/1/2011 22:47

My Fave Games of 2010!
6/1/2011 20:12

StarCraft II Review - Dig Loveth the RTS!?
7/11/2010 12:48

10 Must-Have iPhone Games
2/6/2010 18:09

A Little Hotlink to An Article I Stuck Up On GiantBomb
21/4/2010 15:01

Aliens Vs Predator is Here! Woo! Oh, Hang On...
6/3/2010 20:58

iPhone Games!
6/3/2010 20:40

The Top 30 Games of an Obscenely Packed 2009. Shit Gets Epic
7/1/2010 20:09

More...

If interested in discussing writing opportunities for on or offline gaming publications - either UK based or abroad - please contact me via E-Mail. Sparkling CV available on request

 

 

How'd Prey Turn Out? Not So Hot if You Ask Me...
Posted by Diggler - 3/8/2006 17:25

Click to enlarge
The latest FPS to use the Doom III engine, Prey demonstrates both ambition and scope...yet not quite enough of either
If released prior to the pitch back corridors of Doom III rocking our world, or the gore-filled Strogg labs of Quake 4 giving us nightmares, one might look upon Prey far more favourably. As it stands though, it's a competent, but all too familiar FPS that we've just seen way too many times before.

Playing as a Native American by the name of Tommy, the game begins with the abduction of both you and your special lady Jen by an ominous and humungous alien spacecraft. This opening sequence – showcasing the two of you and the entire surrounding bar being pulled in via tractor beam - really is utterly captivating in fact, especially with its darkly humorous twist of "Don't Fear the Reaper" blurting out from a nearby jukebox mid-abduction. Right from the get go, Prey is quite literally pulling you in like nothing else.

Moonwalking

Click to enlarge
A nice example of how the portals work. Not only can you see through them in real-time, but even fire and fight through 'em too
A large part of its hook as a game though is its emphasis on gravity puzzles and teleportation technology; the scarce few new additions it can boast over its aforementioned peers. Indeed, as you poke around and prod at these addendums to the formula - witnessing the portal mechanics in motion and trying out the anti-grav walls for the first time - you just can't help but start to love this game a little.

You'll regularly find yourself walking along walls with a worrying degree of vertigo, jumping through portals that seemingly appeared out of nowhere, and even engaging enemies in upside down fire-fight duels to the death that result in one of your lifeless corpses falling upwards onto the floor. Or is it the ceiling?

Despite the fact all this barmy and extravagant alien architecture is seemingly built with no real purpose other than to accommodate some big, silly fun, it remains totally inspired from both a visual and playable standpoint, even if it has been known to send Diggs reaching for his bucket in a motion sickened haze.

Prey For Salvation

Click to enlarge
The latter half of Prey is riddled with these lame interior spaceship segments that really start to grate
These opening puzzles and set pieces set the tone and expectation beautifully for the rest of the game, really hinting at an experience I would have loved to have seen more of. The problem is, Prey never really follows through though. A few hours in, and you've essentially seen the majority of everything it has to offer. If anything, levels slowly start regressing from here on out, dropping the barmy gravity stuff for more run-of-the-mill FPS encounters we've all seen a million times before.

True, there are some mild diversions in the form of Descent-style 3D vehicular sections, not to mention Tommy's pleasing, if sadly under-utilised spirit-walk powers. Really though, the sense of originality and flat-out genius hinted at in those earlier levels really sort of fizzles out as you progress, ultimately leaving you with a far more flat and repetitive experience in its wake.

On more of a technical level, this is about the best the Doom 3 engine has looked yet, with a far greater colour palette and a much larger sense of scope than seen previously. Music impresses too, with fabulously under-stated Alien-esque stylings that multiply that epic feel to truly stunning effect on the rare moments they kick in.

Click to enlarge
Although firmly rooted in the dark, dingy alien corridor-style of its peers, Prey's art design does impress on occasion
It's the voice acting that drags it all down though, in particular our protagonist's need to blurt out a constant barrage of swear words as if afflicted with tourette's. It really does seem wildly out of place here, and more than anything else, just goes against the more sombre, serious mood we could otherwise have enjoyed from exploring this crazed and darkened Death Star from hell.

All in all, Prey is fantastic as a single-stage demo, but as a fully complete game, it's a mild disappointment. While FPS die-hards will enjoy it as the latest big budget shooting gallery to hit store shelves, it ultimately fails to make good on everything it promises early on, and with little in the way of story and character to fall back on, there just ain't a whole lot left to keep the rest of us hooked in the long run…

That is, all seven meagre hours of it.

Untitled Document

The Polynomial. Like playing a rave

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Game
Fallout 3

Enjoying a fully modded out re-visit. Wow

Film
The Road

Pretty much due to the above

Show
Breaking Bad

Already shaping up to be the best season yet

Tune
Explosions in the Sky

Easing the pain of living in a post-Friday Night Lights world

Untitled Document

Forums

The TPS Forum
Official boards for the site

RLLMUK Forum
The old Edge forums gone independent. The busiest and most interesting gaming board around, worthy of multiple visits a day

NTSC-UK Forum
Another exceptional gaming forum, featuring one of the friendliest communities on the net, and up to the minute news

NeoGAF
A more US-centric gaming board, with huge piles of traffic and even the odd famous face

Gaming Shows

The 1up Radio Network
1up.com's collection of weekly gaming podcasts, the pick of which would have to be ListenUP, full of juicy rumors and interesting banter week in, week out

Area 5
Formerly The 1up Show, since losing their jobs the old video editing team have continued doing what they do best, in an independent internet-based TV show, covering whatever upcoming games they can get their hands on, and various other bits and pieces

Fully Ramblomatic
A hysterical gaming blogger posting what he calls "zero punctuation" video reviews that have to be seen - and heard - to be believed

A Life Well Wasted
Freelance journalist Robert Ashley's internet radio show, with a far more interesting and professional demeanor than your typical podcast. Interviews, fast-paced editing and catchy tunes abound

On the Spot
The humongous gaming site known as Gamespot broadcasts a video show each week, in which upcoming games are demoed live on air, and viewers are invited to send in questions to find out more

The Hotspot
Gamespot's audio-based companion to On the Spot, in which site editors cover the week's news while simultaneously poking fun at all that is gaming

Gaming Steve
A more mature podcast, hosted by a long-time games industry professional armed with a ton of insider info and loads of interesting opinions. The Dig's been known to post articles and stories on here from time to time

Consolevania
Quick-fire internet-based TV show with console reviews and comedy sketches. Funny as hell

Major Nelson
An interesting "blogcast" hosted by a Microsoft employee, featuring stacks of exclusive behind the scenes news and interviews relating to all things Xbox 360

The Kojima Productions Report
Official podcast from the team of Hideo Kojima, creator of the much-loved Metal Gear franchise. Full of news and interviews relating to all things Metal Gear, it's probably one for die-hard fans only

Pure Pwnage
Mockumentary series on the life of a pro gamer. Episode five is possibly the funniest thing on the internet

Other Sites

Kotaku
What you could call gaming's homepage. Constantly updated news and links on the entire industry, from minute breaking headlines, to funny arse viral vids

Game Trailers
Easy to use multimedia-rich web site offering official trailers, video demos and sneak peaks at all the upcoming releases

Game Videos
Sister site to 1up.com, focusing on game trailers, video interviews and even the odd documentary

Gamespot
The Gamespot front-end, and the gaming equivalent of the Internet Movie Database. Includes detailed reviews and extensive video features on pretty much all systems and games ever made

Giant Bomb
Speaking of Gamespot, the controversial "letting go" of editor Jeff Gerstmann resulted in him starting up this new venture with fellow former writers of the site. Great podcast in particular

1up.com
Discounting the audio and video shows mentioned earlier, 1up's main site is also worth a visit in its own right. Not only bustling with quality gaming articles and extensive developers' blogs, it also doubles up as a massive friends network, ideal for meeting fellow gamers and joining like-minded communities

Live Marketplace Feed
The most up to date and reliable way to keep track of all the new Xbox Live Marketplace content, from new weapons and map packs, to movie trailers and game demos

Xbox Reloaded
360 backwards compatibility can be a minefield. This blog attempts to shed some light on the issue by playing original Xbox games for you and reporting back the results

GameFAQs
The ultimate resource for walkthroughs and cheats

Disposable Media
A wonderful (and free) E-zine, full of reviews and articles on gaming, movies, music and TV. Puts most high street mags to shame

X-Fire
A must-have for all PC gamers, X-Fire is a buddy list and communications tool that keeps constant tabs on what games both you and all your mates are playing, on or offline

Steam
A contender to the X-Fire throne that has pretty much overtaken it straight out of the gate. Valve's Steam client contains friends lists, downloadable games, Live-style achievements and plenty more to sink your teeth into

MyGamerCard.net
Convert your Xbox Live gamercard into an image, for use on forums and web sites for free. That's mine further down

Ain't it Cool News
The latest news, gossip and spy reports from the world of movies, TV and (occasionally) video games

Smodcast
Writer, director and actor Kevin Smith - he of Clerks fame - records a monthly podcast in which he and fellow pals discuss everything from trying to felate oneself, to the time his dog got covered in ejaculate. Riveting stuff

 

Matt Robinson, 2011

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