Welcome to The TPS Report, home to video game blogs, mix sets and even the odd piece o' 3D art.

Broke arse student, freelance games reviewer and rambling obsessive that I am, I currently seek work in mags and web sites throughout the world. If you're in a position to make that happen - and like what you see around here - let me know. I've published work with the likes of IGN and Gaming Steve.

-Matt/Diggler

Old Entries
First time visiting? Be sure to flip through the archives. I've been writing for friggin' ever, and you never know what you might have missed.

Score Breakdown
Just what those wee numbers mean exactly.

Visit the Forum
Multi-platform gaming chit chat, along with whatever interesting news and downloads I happen to stumble across amidst the interpipes.

TPS approved custom
built gaming PCs

Future Plans For the Site
28/7/2012 22:31

Preview Time! Games to Look Out For in 2011
8/1/2011 5:54

2010's Games of Shame
6/1/2011 22:47

My Fave Games of 2010!
6/1/2011 20:12

StarCraft II Review - Dig Loveth the RTS!?
7/11/2010 12:48

10 Must-Have iPhone Games
2/6/2010 18:09

A Little Hotlink to An Article I Stuck Up On GiantBomb
21/4/2010 15:01

Aliens Vs Predator is Here! Woo! Oh, Hang On...
6/3/2010 20:58

iPhone Games!
6/3/2010 20:40

The Top 30 Games of an Obscenely Packed 2009. Shit Gets Epic
7/1/2010 20:09

More...

If interested in discussing writing opportunities for on or offline gaming publications - either UK based or abroad - please contact me via E-Mail. Sparkling CV available on request

 

 

Counter-Strike: Source Reviewed
Posted by Diggler - 12/10/2004 17:45

Click to enlarge
Bump-mapped textures and improved lighting rejuvenate the visuals big time
If you somehow hadn't heard, the most popular online game of all time has been re-released this week. Although not a full-blown sequel, this new rendition of the old classic, now titled Counter-Strike: Source, is more of a facelift and a revamp than anything else. Perhaps more importantly, it's our first glimpse of Valve's new Source engine, the basis for Half-Life 2.

Preliminaries

If you're wondering how to get started, first off you need to grab Steam, Valve's free download service. This is basically an online store, a download manager, anti-cheat software and a server browser all in one. Steam is the kind of software I'm fond of because it embraces the technological advances that the likes of Napster and Kazaa spearheaded, rather than stomps them down like most have done. Importantly though, it sidesteps the whole, well, illegal aspect. The end result is that now you can download all of Valve's games at the click of a mouse.

Click to enlarge
Death animations and poses now rival anything seen in more recent shooters
Counter-Strike: Source is one such product on offer via Steam. To play it you need to pre-order Half-Life 2 first though, as the two come bundled together. There are varying choices on offer, ranging from the basic Bronze pack including nothing but the two games, up to the bumper Gold edition, which pretty much includes every single piece of software Valve have ever made and a whole lot more.

This whole setup may feel somewhat alien and a little complicated when all you want to do is play a quick old game of Counter-Strike, but I forsee big things for Steam down the line. It adds a spontaneity to grabbing the latest games, where everything you could want is right at your fingertips. Isn't that what the internet does best?

The Review

With all that out of the way though, how's Counter-Strike: Source play? Flippin' awesome, that's how. While this is essentially the same old game underneath, with identical weapons, maps and even the way the guns handle, the new graphical update provided by Source makes a world of difference to this aging shooter.

Click to enlarge
In the heat of battle, the terrorist resorted to the age old technique of Yoga
The most noticable improvement comes from the spruced up textures. Now bumpmapped and detailed, they give the game much more of a real world feel than before. Possibly even cooler though is Source's nob-hardening new phsyics engine. Ever since seeing that early Half-Life 2 footage years ago, it was clear physics would be a prominent trait of this engine, and we get our first glimpse of that here. The phsyics are, unquestionably, the best ever seen in a game. Whenever the terrorists get that bomb planted and you're desperately fumbling your way around a defusing kit, part of you actually wants to see it go off and subsequently witness the resulting choas that the physics allow.

We also get some improved graphical effects in the grenades and explosions, some new models, and although they pale in comparison to Doom III's, real-time player shadows also make an appearance. In addition, although no specifics come to mind, the sound feels a heck of a lot beefier and more natural now.

Although graphically Counter-Strike is still not quite up there with the latest cutting edge games of the next generation, at least it's safe to show in public now. I do however, think Half-Life 2 itself will look a lot better (its recent 98% review in the US version of PC Gamer seems to back this theory up).

Supreme Playability

Click to enlarge
The graphical facelifts given to the maps make them truly stunning
At the end of the day though, this is the same old Counter-Strike when all's said and done, a game I originally discovered all the way back in its beta days. Back then I distinctly remember thinking to myself how this was unlike any other game out there. Not only in the fact it wasn't made by a professional development team, but also just in how realistic it was.

These days Counter-Strike doesn't feel as realistic and hardcore as it used to, but this is simply 'cos so many games and franchises have ripped off its basic premise over the years. Ghost Recon, Raven Shield, Medal of Honor - I wonder if any would even exist without Counter-Strike. It's a game that proved you didn't need unlimited ammo and a super human energy bar to be fun. In fact, the pure beauty of Counter-Strike is how you can be wiped out in a split second. This forces you to stick to cover and work as a team if you want to survive, as you never know when death will strike.

Click to enlarge
Rectal examinations, Counter-Strike style
Ah yes - team work. Perhaps more than anything, this is Counter-Strike's greatest gift to online gaming. I was hooked on Quake II deathmatch prior to Counter-Strike's release, but after playing the beta for the first time and experiencing a genuine online team based firefight, I just couldn't go back to that free-for-all nonsense. It was immediately clear that this was the future for multiplayer gaming.

But it's not just these things that make CS shine. The buying system is an often overlooked, yet crucial part of the game. By rewarding players with money for staying alive and completing their objectives, you subsequently give more of an arc to the player's experience. The individual rounds matter the most, sure, but you also have to think about the big picture at the same time. Shall I blow all my cash this round to get that swanky new sniper rifle? Or shall I play it safe and stick to a cheaper SMG instead? Managing cash, weapons, armour and equipment is a fantastic and under-appreciated side to this game, which most surprisingly of all has yet to really catch on elsewhere. That all too important reward of cash ensures every player helps his team to victory, no matter what - there's no one-man heroics here.

Say Again? All After Incinerators

On the downside, I can honestly say the in-game voice communication still doesn't impress me. I could never understand a word in the old version, and the same can be said here. My team mates sound more like evil aliens, or some demented teenage version of Darth Vader - I'm often hard pressed to just figure out their nationality, let alone what they're saying.

Click to enlarge
Reloading animations were always a genuine highlight in the original
Also I must point out that the original reason I stopped playing CS back in the day was because the community turned to absolute crap. You couldn't find a single game where there wasn't some 11 year old cock jockey flaming and insulting everyone in his path, and it got to the point where it negated your enjoyment of the game. Although the community seems somewhat improved from how I remember it, there's still the odd twunt who thinks he's royalty.

Never the less, it's nice to revisit such a beauty after taking an extended break. This is one of the landmark PC games of all time, and this graphical update is a welcome surprise. Really though, this is but a small taste of the main course...Half-Life 2 itself. We're almost there people.

Untitled Document

The Polynomial. Like playing a rave

Untitled Document

Game
Fallout 3

Enjoying a fully modded out re-visit. Wow

Film
The Road

Pretty much due to the above

Show
Breaking Bad

Already shaping up to be the best season yet

Tune
Explosions in the Sky

Easing the pain of living in a post-Friday Night Lights world

Untitled Document

Forums

The TPS Forum
Official boards for the site

RLLMUK Forum
The old Edge forums gone independent. The busiest and most interesting gaming board around, worthy of multiple visits a day

NTSC-UK Forum
Another exceptional gaming forum, featuring one of the friendliest communities on the net, and up to the minute news

NeoGAF
A more US-centric gaming board, with huge piles of traffic and even the odd famous face

Gaming Shows

The 1up Radio Network
1up.com's collection of weekly gaming podcasts, the pick of which would have to be ListenUP, full of juicy rumors and interesting banter week in, week out

Area 5
Formerly The 1up Show, since losing their jobs the old video editing team have continued doing what they do best, in an independent internet-based TV show, covering whatever upcoming games they can get their hands on, and various other bits and pieces

Fully Ramblomatic
A hysterical gaming blogger posting what he calls "zero punctuation" video reviews that have to be seen - and heard - to be believed

A Life Well Wasted
Freelance journalist Robert Ashley's internet radio show, with a far more interesting and professional demeanor than your typical podcast. Interviews, fast-paced editing and catchy tunes abound

On the Spot
The humongous gaming site known as Gamespot broadcasts a video show each week, in which upcoming games are demoed live on air, and viewers are invited to send in questions to find out more

The Hotspot
Gamespot's audio-based companion to On the Spot, in which site editors cover the week's news while simultaneously poking fun at all that is gaming

Gaming Steve
A more mature podcast, hosted by a long-time games industry professional armed with a ton of insider info and loads of interesting opinions. The Dig's been known to post articles and stories on here from time to time

Consolevania
Quick-fire internet-based TV show with console reviews and comedy sketches. Funny as hell

Major Nelson
An interesting "blogcast" hosted by a Microsoft employee, featuring stacks of exclusive behind the scenes news and interviews relating to all things Xbox 360

The Kojima Productions Report
Official podcast from the team of Hideo Kojima, creator of the much-loved Metal Gear franchise. Full of news and interviews relating to all things Metal Gear, it's probably one for die-hard fans only

Pure Pwnage
Mockumentary series on the life of a pro gamer. Episode five is possibly the funniest thing on the internet

Other Sites

Kotaku
What you could call gaming's homepage. Constantly updated news and links on the entire industry, from minute breaking headlines, to funny arse viral vids

Game Trailers
Easy to use multimedia-rich web site offering official trailers, video demos and sneak peaks at all the upcoming releases

Game Videos
Sister site to 1up.com, focusing on game trailers, video interviews and even the odd documentary

Gamespot
The Gamespot front-end, and the gaming equivalent of the Internet Movie Database. Includes detailed reviews and extensive video features on pretty much all systems and games ever made

Giant Bomb
Speaking of Gamespot, the controversial "letting go" of editor Jeff Gerstmann resulted in him starting up this new venture with fellow former writers of the site. Great podcast in particular

1up.com
Discounting the audio and video shows mentioned earlier, 1up's main site is also worth a visit in its own right. Not only bustling with quality gaming articles and extensive developers' blogs, it also doubles up as a massive friends network, ideal for meeting fellow gamers and joining like-minded communities

Live Marketplace Feed
The most up to date and reliable way to keep track of all the new Xbox Live Marketplace content, from new weapons and map packs, to movie trailers and game demos

Xbox Reloaded
360 backwards compatibility can be a minefield. This blog attempts to shed some light on the issue by playing original Xbox games for you and reporting back the results

GameFAQs
The ultimate resource for walkthroughs and cheats

Disposable Media
A wonderful (and free) E-zine, full of reviews and articles on gaming, movies, music and TV. Puts most high street mags to shame

X-Fire
A must-have for all PC gamers, X-Fire is a buddy list and communications tool that keeps constant tabs on what games both you and all your mates are playing, on or offline

Steam
A contender to the X-Fire throne that has pretty much overtaken it straight out of the gate. Valve's Steam client contains friends lists, downloadable games, Live-style achievements and plenty more to sink your teeth into

MyGamerCard.net
Convert your Xbox Live gamercard into an image, for use on forums and web sites for free. That's mine further down

Ain't it Cool News
The latest news, gossip and spy reports from the world of movies, TV and (occasionally) video games

Smodcast
Writer, director and actor Kevin Smith - he of Clerks fame - records a monthly podcast in which he and fellow pals discuss everything from trying to felate oneself, to the time his dog got covered in ejaculate. Riveting stuff

 

Matt Robinson, 2011

Please do not use anything on this site without credit
X-Fire Profile
Feel free to add me to X-Fire, Xbox Live or any of the other apps to the right
Xbox Live:
Diggler26
Wii Friend Code:
1224 7821 4721 8136
Playstation Network:
Diggler
Steam:
Diggler26
Twitter