Welcome to The TPS Report, home to video game blogs, mix sets and even the odd piece o' 3D art.

Broke arse student, freelance games reviewer and rambling obsessive that I am, I currently seek work in mags and web sites throughout the world. If you're in a position to make that happen - and like what you see around here - let me know. I've published work with the likes of IGN and Gaming Steve.

-Matt/Diggler

Old Entries
First time visiting? Be sure to flip through the archives. I've been writing for friggin' ever, and you never know what you might have missed.

Score Breakdown
Just what those wee numbers mean exactly.

Visit the Forum
Multi-platform gaming chit chat, along with whatever interesting news and downloads I happen to stumble across amidst the interpipes.

TPS approved custom
built gaming PCs

Future Plans For the Site
28/7/2012 22:31

Preview Time! Games to Look Out For in 2011
8/1/2011 5:54

2010's Games of Shame
6/1/2011 22:47

My Fave Games of 2010!
6/1/2011 20:12

StarCraft II Review - Dig Loveth the RTS!?
7/11/2010 12:48

10 Must-Have iPhone Games
2/6/2010 18:09

A Little Hotlink to An Article I Stuck Up On GiantBomb
21/4/2010 15:01

Aliens Vs Predator is Here! Woo! Oh, Hang On...
6/3/2010 20:58

iPhone Games!
6/3/2010 20:40

The Top 30 Games of an Obscenely Packed 2009. Shit Gets Epic
7/1/2010 20:09

More...

If interested in discussing writing opportunities for on or offline gaming publications - either UK based or abroad - please contact me via E-Mail. Sparkling CV available on request

 

 

Dig's Top 10 Fave Co-Op Games
Posted by Diggler - 9/8/2005 22:29

Click to enlarge
Never experienced System Shock 2 in co-op mode? Sort it out
Drinking game alert! Down a shot every time I say the word "co-op" from here on out.

Before I get on with the list though, let's run through exactly what I mean by the term "co-op". After all, aren't all online team games co-operative by definition? Perhaps, but in particular I'm referring more to those games that let you play through their single player modes with a buddy in tow. There's just something untouchably brilliant about teaming up with your mates to take down the computer in a vicious battle of man versus machine that I adore.

Clan battles of humans vs. humans are fine and all, don't get me wrong, but I think ultimately the reason I find co-op to be a much more enjoyable style of play is the fact you get to experience genuine storylines and missions. No mere capture the flag or "blow the gun" bollocks, co-op gives us full-on adventure and excitement, yet one you can experience alongside a buddy. That's always been exciting and magical to me, even going back to the NES days.

Co-op comes in many forms though. Sports games let you play alongside friends and family for instance, with FIFA and Pro Evo coming up trumps as some of the very best fun to be had with your best mate, outside of confused blindfolded mutual masturbation.

Heck, many of the MMORPGs of today could be considered 90% co-op experiences if you think about it, with you and your guild mates teaming up to tackle NPCs and argue over loot for hours a day.

Putting those grey areas aside though, the following 10 games are unquestionably the most fun I've personally had in co-op mode over the years. Some you may know well, others you might have missed, but all deserve a blast...(if you have at least one friend).

SWAT 4 (PC)

Such a recent release, but unquestionably some of the best multiplayer action of the year
Kicking off with a recent semi-classic that (if we're lucky) could signify a return to co-op gaming long since abandoned these days. SWAT 4 is a nice enough single player game - one with pleasing graphics and immersive missions - but as with many on this list, once one (or three) buddies join up it becomes pure gaming gold.

SWAT's genius method of randomising enemy and hostage locations each time you play means the missions feel completely different every time. In fact you can happily play the same scenario 10 times in a row for a completely unique experience.

The use of gadgets and equipment like spy cams and smoke grenades goes perfectly with the co-op style, positively ripe for tag-team cover, fire and manoeuvre tactics. What I truly worship about this game in particular though, is the ability to flick on a mini helmet-cam of your team mates' view. No, "Arghhhh I'm lost...where are you guys?" bollocks, now you can simply look up and glimpse everything your squad mates see. It's like Aliens meets 24.

With the right guys at your side, the result is a deeply realistic squad experience with quality co-operative action to rival the very best...

...but who am I kidding? The real fun is shooting your team-mates in the back with a taser.

Smash TV (Arcade)

Time hasn't treated old Smash too well, but it's still got it where it counts
"Big money! Big prizes! I loooove it!" One of my favourites of all-time, so much so that I'm almost afraid to give it a go these days in case it fails to live up to the memory. The inventive control method of two joysticks and no buttons allowed you to run and shoot in independent directions, and was an ancient forerunner to the dual analogue control system used in modern day console games.

As a mere child at the time, it was the mature slant which always drew me in though. Chicks flashed flesh, enemies exploded in fountains of blocky gore, and just the fact you were fighting for your life on a damn game show gave it a satirical Running Man-vibe that was hilariously dark.

Chucking a team mate in though, Smash TV developed into a way of life for me. There was little logic and tactical value to the game, but it more than made up for it in pure fucking fun and classic one liners.

Zombies Ate My Neighbours (SNES Genesis)

Classic name, classic game. Fuck the Megadrive though, the SNES version was the one
One of the latter day SNES titles I remember getting my claws into before flogging the machine and regretting it ever since.

The gaming equivalent of a horror movie spoof, it was your job to storm around American suburbs at night time, blasting monsters, demons and ghosts with a pistol full of holy water while trying to save your neighbours in the process. It was cartoony, funny, beautifully presented and featured the most classic of "spooky" soundtracks ever.

Sure enough, in single player mode it soon became repetitive, monotonous and a little boring, but plugging that second pad in and hitting the streets with a pal, it sprung to life.

LucasArts' and Konami's Zombies was the textbook case of co-op brilliance, and (at its time) a fantastic update to the old Gauntlet formula.

Quake II (PC)

For all that is holy Raven, don't leave co-op out of Quake IV...
Quake II gets a lot of flack for its supposedly lame single player game, but for me there's seldom been one better. Still, if battling Stroggs with railguns and gatling canons did little to rev your engine, linking up to a buddy made the experience infinitely cooler on all fronts.

The epic hub-based design to the levels was ripe for splitting up and regroup tactics, and the deeply immersive architecture and atmosphere was improved with a mate yelling out enemy positions amidst the howls of, "trespasser!".

It speaks volumes that as fun as all this was, iD chucked in a truly amazing deathmatch and capture the flag component on top of all this.

Co-op was where it was at for me though, and if you never gave Quake II a whirl with a friend back in the day, it's a great excuse for the haters to dig out this old classic and give it that second chance.

Chaos Theory (PS2 Xbox Gamecube PC)

Them sexually awkward crotch rubbings - all part of the job
Truly some of the most inventive, deep and enjoyable co-op action out there.

Chaos Theory works so well because you simply can't survive without each other. There's no one man doing all the work shenanigans here, it's pure unconditional team work all the way. You're constantly boosting each other over walls, lowering your buddy down ventilation shafts and even chucking each other into unsuspecting enemies like a pair of WWF ninjas.

This coupled with the fantastic gadgets and strategic puzzle elements that make all Splinter Cell missions work so well, afford Chaos Theory one of the greatest of co-op modes. It's just a shame there weren't more levels.

This game is way too much fun to be legal, and along with SWAT 4, kudos must be sent its way for still delivering the co-op experience in this day and age when so many can't be fucked.

Halo (Xbox)

Halo's a game you either hate with a passion, or devote your entire being to, but there's no denying whatever side of the fence you fall on, the co-op mode is one of gaming's all-time high points. Even the most jaded of Xbox haters find much in the way of laughs battling the Covenant forces with a friend, and with good reason too.

Click to enlarge
A game so choc-full of quality moments, everyone has their own Halo stories to tell
Whether it be seeing your mate go flying across your screen as a grenade blows him to hell and back, or just watching him drive effortlessly over a cliff while you sit helplessly in the passenger's seat, the game constantly reels off hilarious, classic spontaneous moments on a regular basis...one in a million memories that make it such a joy to play. In fact, I wrote a massive spiel on exactly this back when the site launched.

Ridiculously, the PC port neglected to bother with the co-op mode, leaving many PC owners wondering what all the fuss was about, but it's the Xboxers who had the last laugh with some of the best two player action around.

Yeah, the sequel kept the co-op game alive, with an even more solid emphasis placed on multi passenger tanks and the like, but for me the first game is where it's at.

In a distant runner's up spot on the Xbox along that same vein, is the recent port of Doom III. A somewhat dull and monotonous PC single player game some would say, enjoyed a whole new lease of life in online co-op mode for its Xbox release. The levels were shortened and tightened up, the action was considerably more dense and vicious, and the annoying flashlight switching become a thing of the past, thanks to turn-taking.

Definitely one to check out for a different take on the Halo FPS formula.

Ghost Recon 2 (PS2 Xbox Gamecube)

Click to enlarge
Another recent bad boy, it's just a shame PC owners will never get to saviour its fruits
The first Ghost Recon for the PC had some decent online co-op action, but it always played second fiddle to Operation Flashpoint for me. This console follow-up was a whole other beast though.

In fact I think the night-time hill top mission with you holding off invading forces is possibly the greatest slab of co-op action ever made. The endless mortar barrages, the relentless swarms of troops, the constant switching between machine gun posts and primarily just the fact nightvision is a sheer necessity, all culminate in a realistic, gritty and disorientating feeling of panic...my god, it's a ride and a half. This is made all the more special by the ability to play with up to a whopping great 15 players alongside you.

Admittedly split screen it somewhat fails, but online and over system link, it's the shit. The PC port was recently shit-canned unfortunately, and while that's a travesty of epic proportions, at least it frees Ubi-Soft up to concentrate on Ghost Recon 3 - a next-gen title that promises greatness.

Fingers crossed they keep that co-op action firmly in tact.

ToeJam & Earl (Genesis)

No more tugging at opposite ends of the screen
Similar in style and from around the same era as the previously mentioned Zombies, is this slower paced and more explorative Genesis classic ToeJam & Earl.

TJ&E had an ingenious split screen feature that popped in and out whenever you strayed too far from each other. It was one of the first co-op games I ever played and similarly remember it well.

There was a recent console update which attempted to recapture the feel of the original, but with their new found voices, ToeJam and Earl become insta-not cool.

Rose tinted specs, perhaps, but either way the original ToeJam & Earl still holds some warm feelings for me. Good times all round, on a long-missed system that shined in the co-op department.

Streets of Rage (Genesis)

Fuck Golden Axe...this was the one
And here's another example of why. In actual fact I had a hard time picking between this, The Simpsons arcade game and Turtles in Time - all fantastic side scrolling beat 'em ups of the early 90s, even if they were essentially the same exact game with a facelift.

All were great, but Streets of Rage (and its sequels) are the games I ploughed way more hours into throughout my youth. It's tough to recollect too much about the series in fact, as it's been so long since I whipped 'em out, but these games unquestionably marked a high point for the two-player hack 'n' slasher of that golden era. A long lost classic from a genre that - with the odd exception - has somewhat disappeared these days as far as co-op goes.

One such exception however, is the recent Return of the King on consoles and PC, and it's worth checking out for a fantastic modern day update to that same Streets of Rage style. It's a genre that suits the Legolas and Gimli mowing down of orcs stupendously.

Operation Flashpoint (PC)

Topping off the list though is Op Flash, arguably the most ambitious game ever created. A brutally true to life war simulation that covered everything from being a grunt, to commanding a squad to flying airplanes over enemy territory. It strived to achieve so much, and despite failing in one or two areas (noticeably with visuals and online infrastructure), it still remains one of the most stunning works of gaming art ever created.

Four years old and still the best of the bunch. Truly unmissable
But while the online modes lacked hugely in terms of presentation and performance, one area that more than made up for it was the co-op experience. Op Flash was the first online co-op game I played with more than two players; my old clan the 26th Airmobile used to host 5 man co-op games for hours at a time where we'd redo the same mission over and over in an attempt (and repeated failure) to find that winning tactic to finally better it.

We never did, of course, but my lord was it a riot. The epically large playing area coupled with the ease of adding new mods and missions was what gave Flashpoint its wondrous shelf-life, and always meant there was a new challenge and adventure to get stuck into with your buddies.

One hit and you were out, sitting there twiddling your nob for half an hour 'til the next round...and yet somehow it worked. The co-op experience proved to me that beauty is only skin deep, and what a genuine classic this title truly is. The thousands of times me and my mates set up those roadblocks and held those outposts will remain with me 'til the day I die.

There are supposedly two new games from the Flashpoint crew currently in development, including an official sequel to this beauty. Sadly early shots show little improvement on the visual side, but if it captures just a fraction of this magic, I'll be a very happy bunny.

The Rest

Doom had great co-op for its time, even if the internet wasn't quite ready for it
I could go on forever though guys. Neverwinter Nights is another good 'un with a friend...as is Rebel Strike on the GameCube...Contra III on the SNES...or Sunset Riders...Lethal Enforcers...Vietcong...the original Doom...the list goes on and on.

That's not even counting the various third party co-op mods for games like Half-Life and even Deus Ex that have sprung up over the years.

It's a bizarre hypocrisy mind you, that in a time when co-op appears to be all but dead, two games on this list still came out in 2005.

In a perfect world, the mode would came as standard on all multiplayer games. Ubi-Soft aside, why are developers so reluctant to include the beauty that is co-op...arguably the most underrated feature ever?

Until that day comes, back to Halo I guess.

Untitled Document

The Polynomial. Like playing a rave

Untitled Document

Game
Fallout 3

Enjoying a fully modded out re-visit. Wow

Film
The Road

Pretty much due to the above

Show
Breaking Bad

Already shaping up to be the best season yet

Tune
Explosions in the Sky

Easing the pain of living in a post-Friday Night Lights world

Untitled Document

Forums

The TPS Forum
Official boards for the site

RLLMUK Forum
The old Edge forums gone independent. The busiest and most interesting gaming board around, worthy of multiple visits a day

NTSC-UK Forum
Another exceptional gaming forum, featuring one of the friendliest communities on the net, and up to the minute news

NeoGAF
A more US-centric gaming board, with huge piles of traffic and even the odd famous face

Gaming Shows

The 1up Radio Network
1up.com's collection of weekly gaming podcasts, the pick of which would have to be ListenUP, full of juicy rumors and interesting banter week in, week out

Area 5
Formerly The 1up Show, since losing their jobs the old video editing team have continued doing what they do best, in an independent internet-based TV show, covering whatever upcoming games they can get their hands on, and various other bits and pieces

Fully Ramblomatic
A hysterical gaming blogger posting what he calls "zero punctuation" video reviews that have to be seen - and heard - to be believed

A Life Well Wasted
Freelance journalist Robert Ashley's internet radio show, with a far more interesting and professional demeanor than your typical podcast. Interviews, fast-paced editing and catchy tunes abound

On the Spot
The humongous gaming site known as Gamespot broadcasts a video show each week, in which upcoming games are demoed live on air, and viewers are invited to send in questions to find out more

The Hotspot
Gamespot's audio-based companion to On the Spot, in which site editors cover the week's news while simultaneously poking fun at all that is gaming

Gaming Steve
A more mature podcast, hosted by a long-time games industry professional armed with a ton of insider info and loads of interesting opinions. The Dig's been known to post articles and stories on here from time to time

Consolevania
Quick-fire internet-based TV show with console reviews and comedy sketches. Funny as hell

Major Nelson
An interesting "blogcast" hosted by a Microsoft employee, featuring stacks of exclusive behind the scenes news and interviews relating to all things Xbox 360

The Kojima Productions Report
Official podcast from the team of Hideo Kojima, creator of the much-loved Metal Gear franchise. Full of news and interviews relating to all things Metal Gear, it's probably one for die-hard fans only

Pure Pwnage
Mockumentary series on the life of a pro gamer. Episode five is possibly the funniest thing on the internet

Other Sites

Kotaku
What you could call gaming's homepage. Constantly updated news and links on the entire industry, from minute breaking headlines, to funny arse viral vids

Game Trailers
Easy to use multimedia-rich web site offering official trailers, video demos and sneak peaks at all the upcoming releases

Game Videos
Sister site to 1up.com, focusing on game trailers, video interviews and even the odd documentary

Gamespot
The Gamespot front-end, and the gaming equivalent of the Internet Movie Database. Includes detailed reviews and extensive video features on pretty much all systems and games ever made

Giant Bomb
Speaking of Gamespot, the controversial "letting go" of editor Jeff Gerstmann resulted in him starting up this new venture with fellow former writers of the site. Great podcast in particular

1up.com
Discounting the audio and video shows mentioned earlier, 1up's main site is also worth a visit in its own right. Not only bustling with quality gaming articles and extensive developers' blogs, it also doubles up as a massive friends network, ideal for meeting fellow gamers and joining like-minded communities

Live Marketplace Feed
The most up to date and reliable way to keep track of all the new Xbox Live Marketplace content, from new weapons and map packs, to movie trailers and game demos

Xbox Reloaded
360 backwards compatibility can be a minefield. This blog attempts to shed some light on the issue by playing original Xbox games for you and reporting back the results

GameFAQs
The ultimate resource for walkthroughs and cheats

Disposable Media
A wonderful (and free) E-zine, full of reviews and articles on gaming, movies, music and TV. Puts most high street mags to shame

X-Fire
A must-have for all PC gamers, X-Fire is a buddy list and communications tool that keeps constant tabs on what games both you and all your mates are playing, on or offline

Steam
A contender to the X-Fire throne that has pretty much overtaken it straight out of the gate. Valve's Steam client contains friends lists, downloadable games, Live-style achievements and plenty more to sink your teeth into

MyGamerCard.net
Convert your Xbox Live gamercard into an image, for use on forums and web sites for free. That's mine further down

Ain't it Cool News
The latest news, gossip and spy reports from the world of movies, TV and (occasionally) video games

Smodcast
Writer, director and actor Kevin Smith - he of Clerks fame - records a monthly podcast in which he and fellow pals discuss everything from trying to felate oneself, to the time his dog got covered in ejaculate. Riveting stuff

 

Matt Robinson, 2011

Please do not use anything on this site without credit
X-Fire Profile
Feel free to add me to X-Fire, Xbox Live or any of the other apps to the right
Xbox Live:
Diggler26
Wii Friend Code:
1224 7821 4721 8136
Playstation Network:
Diggler
Steam:
Diggler26
Twitter